AI Insights · Timothy · October 2021
Top 5 Ultracasual Games in Colombia for Q3 2021
Discover the performance trends of the top 5 ultracasual games on a unified platform in Colombia during the third quarter of 2021, with insights into weekly downloads, revenue, and active users.
In the third quarter of 2021, the ultracasual gaming category in Colombia saw notable trends in weekly downloads, revenue, and active users for the top 5 games. Below, we delve into the performance of these games, based on data from Sensor Tower.
Slime it: Slime Game Simulator from Slime4Fun experienced fluctuations in weekly revenue, starting at approximately $292 in late June and gradually decreasing to around $172 by the end of September. Weekly downloads showed a significant drop from 1.2K in late June to negligible numbers for most of the quarter, with a slight uptick to 70 downloads in late September. Active users also declined steadily from 2.9K at the beginning of the quarter to just over 1K by the end.
Magic Slime: Antistress & ASMR by Finger Art Games saw a similar trend in weekly revenue, beginning at $213 and ending the quarter at $165. Downloads remained low, peaking at 41 in late June and falling to single digits or zero by the end of the quarter. Active users decreased from 212 to 86 over the same period.
Draw it from Kwalee Ltd showed a different pattern, with revenue peaking at $40 in mid-July before tapering off to $2 by the end of September. Downloads were highest in late June at 3.1K and saw another peak of 4.6K in mid-August, ending the quarter with 1.3K. Active users exhibited growth mid-quarter, reaching 9.4K in mid-August before stabilizing around 3.4K by the end.
Antistress - Relaxing games by Moreno Maio maintained a relatively steady download rate, starting at 17.4K in late June and ending at 5.3K in late September. Weekly revenue remained low, peaking at $23 in early July and dropping to zero by the end of the quarter. Active users showed a downward trend from 126.6K in late June to 89K by the end of September.
Jelly Dye:Satisfying ASMR Game from AI Games FZ saw consistent download numbers, starting at 23.2K in late June and slightly dipping to 18.6K by the end of September. Revenue remained low, peaking at $26 in late June and decreasing to negligible amounts by the end of the quarter. Active users followed a similar pattern, starting at 54.7K and ending at 46.8K.
These insights highlight the dynamic nature of the ultracasual gaming market in Colombia. For more detailed analytics and trends, visit Sensor Tower.